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I am a researcher in artificial intelligence and
computational intelligence, particularly
evolutionary design, AI and CI in games,
sequence modeling, and artificial evolution.
I am currently an Associate Professor of Computer Science at
Edith Cowan University, in Perth, Western
Australia. |
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- Associate Editor of
IEEE Transactions on Computational
Intelligence and AI in Games.
- Committee Member: WA Chapter of the
IEEE Computational Intelligence Society.
- Chair of IEEE CIS
Task Force on Co-evolution.
- Vice-chair of IEEE CIS
Games Technical Committee.
- Member of IEEE CIS
Standards Committee.
- Member of IEEE CIS
Student Game Based Competition
Sub-committee.
- Member of IEEE CIS
Pre-college Activities Sub-committee.
- Program Committee Member of
12th International Confrence on Parallel
Problem Solving From Nature (PPSN 2012),
Taormina, Italy, September 1, 2012.
- Program Committee Member of
IEEE Conference on Computational Intelligence and Games (CIG 2012),
Granada, Spain, September 11-14, 2012.
- Track chair (with Ruck Thawonmas, Sung Bae Soh) – Computer Gaming Track – at Workshop at SIGGRAPH Asia 2012, Fusionopolis, Singapore, November, 2012.
- Member of the
Walking Fish Group.
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In November 2012, this new book on believable bots will be available.
The idea that we humans would one day share the Earth with a rival intelligence is as old as science fiction. That day is speeding towards us. Our rivals (or will they be our companions?) will not come from another galaxy, but out of our own strivings and imaginings. The bots are coming; chatbots, robots, gamebots.
Will we welcome them, when they come? Will bots have human friends? Will we grant them rights?
The stories in this book will start the reader thinking --- they might not provide the answers --- but it is a great place to start.
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I am the organizer of the BotPrize Contest, a
Turing Test for bots, with a cash prize from sponsors 2K Games. Find out about it
here.
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I am one of the editors of this book about how
things can be designed using simulated
evolution.
Here is the book's web page.
Evolution
is Nature's design process. With increasing
computational power, we are now able to simulate
this process with greater fidelity, combining
complex simulations with high-performance
evolutionary algorithms to tackle problems that
used to be impractical. This book showcases the
state of the art. |
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